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Those glow and burn effects are really cool! Thank you so much for this!

One thing I've noticed is that, in fonts where characters might overlap, there's a black vertical line in the shader effect:

 

Would there be a way to fix this?

Can you tell me the name of the fonts you're using there and the version of Ren'Py you're on?  I went through and I couldn't reproduce it in 8.3.4 with any of the shaders in the pack, even with the more scripty ones.

My bad, I was running 8.3.0, and updating to 8.3.4 fixed the issue. Thanks for the quick help!

On a different note, is it possible to adjust a variable when using {shader}? For example, if the default glow color is pink, can I turn it blue on demand without setting up a separate GlowBlue shader?

So yes, you can change the variables of the shaders using the method included in the Ren'Py official documentation.  I need to take the time to write up a cheat sheet for the shaders so people can see the variables without needing to dive into rows of code.

https://www.renpy.org/doc/html/textshaders.html#specifying-text-shaders

Most of everything is customizable, let me know if there's anything you can't easily change and I'll see if I can make an update to expose it or make some more easily utilized knobs.

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Very useful asset and with good variety too!

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Looking awesome, I looked for so long for a nice glow!!!

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Watch out, y'all, Stella's about to win her own jam with an absolute banger of an entry.

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Another banger. Thank you!

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Oh, this is great. Good work as always, Stella!