Can you tell me the name of the fonts you're using there and the version of Ren'Py you're on? I went through and I couldn't reproduce it in 8.3.4 with any of the shaders in the pack, even with the more scripty ones.
My bad, I was running 8.3.0, and updating to 8.3.4 fixed the issue. Thanks for the quick help!
On a different note, is it possible to adjust a variable when using {shader}? For example, if the default glow color is pink, can I turn it blue on demand without setting up a separate GlowBlue shader?
So yes, you can change the variables of the shaders using the method included in the Ren'Py official documentation. I need to take the time to write up a cheat sheet for the shaders so people can see the variables without needing to dive into rows of code.
Most of everything is customizable, let me know if there's anything you can't easily change and I'll see if I can make an update to expose it or make some more easily utilized knobs.
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Those glow and burn effects are really cool! Thank you so much for this!
One thing I've noticed is that, in fonts where characters might overlap, there's a black vertical line in the shader effect:
Would there be a way to fix this?
Can you tell me the name of the fonts you're using there and the version of Ren'Py you're on? I went through and I couldn't reproduce it in 8.3.4 with any of the shaders in the pack, even with the more scripty ones.
My bad, I was running 8.3.0, and updating to 8.3.4 fixed the issue. Thanks for the quick help!
On a different note, is it possible to adjust a variable when using {shader}? For example, if the default glow color is pink, can I turn it blue on demand without setting up a separate GlowBlue shader?
So yes, you can change the variables of the shaders using the method included in the Ren'Py official documentation. I need to take the time to write up a cheat sheet for the shaders so people can see the variables without needing to dive into rows of code.
https://www.renpy.org/doc/html/textshaders.html#specifying-text-shaders
Most of everything is customizable, let me know if there's anything you can't easily change and I'll see if I can make an update to expose it or make some more easily utilized knobs.
Very useful asset and with good variety too!
Looking awesome, I looked for so long for a nice glow!!!
Watch out, y'all, Stella's about to win her own jam with an absolute banger of an entry.
Another banger. Thank you!
Oh, this is great. Good work as always, Stella!